#include "GliderTorsor.h"

// Constructors/Destructors
//  

GliderTorsor::GliderTorsor ( ) {
initAttributes();
}

GliderTorsor::~GliderTorsor ( ) { }

//  
// Methods
//  


// Accessor methods
//  


// Other methods
//  

void GliderTorsor::initAttributes ( ) {
}

